BioShock 2 given another helping hand in Arkane Studios By dakeleftaceld 10 July 2009 at 11:15 am and have No Comments

Have you heard this one: “How many devs does it take to screw up a BioShock 2?” We haven’t come up with the punch line yet, but 2K Games seems to be increasing the odds of something going wrong for BioShock 2 by adding a fourth studio to the company crowd of developers. Lyon-based Arkane Studios joins lead developer 2K Marin (in California), its collaborator 2K Australia (we repeat: Australia), and multiplayer specialist Digital Extremes (headquartered in Ontario) in a cast that’s starting to look like a “We Are the World” tribute to the late Mr. Jackson. We know, we know: outsourcing and globalization are just signs of business as usual these days, but when you’ve got so many cooks in the kitchen, how’s this game not gonna come out reeking like a broth of sweaty palm juice?

“Arkane is assisting in the creation of levels that embody the aesthetic and gameplay ideals that make BioShock such a unique and exciting experience,” 2K Marin’s Alyssa Finley explained, according to Develop. Oh, well, that’s a relief. And here we were worried the plan was to recycle unused assets from the first game.

Gallery: BioShock 2

JoystiqBioShock 2 given another helping hand in Arkane Studios originally appeared on Joystiq on Fri, 10 Jul 2009 11:15:00 EST. Please see our terms for use of feeds.

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