Posts Tagged ‘ joystiq-xbox

Cut a rug with Red Steel 2’s enemies in the latest trailer 20 March 2010 at 9:30 pm by MikeWink

Well sure, the baddies from Red Steel 2’s “Enemies” trailer aren’t quite dancing, per se, but there is quite a bit of fancy footwork going on — not to mention tons of other stuff getting cut, as you might imagine. From the adorably named “Katakara” to the not so subtly named “Ninja,” it seems that Red Steel 2 is full of flamboyantly exaggerated personalities, all of which are ready to put a sword or bullet through you at a moment’s notice. Oh, and if you were wondering how your foes will stop your combination of bullets and sword charging full speed at them, you’ll want to pay extra close attention at the end there (spoilers: they handle it like jedi).

JoystiqCut a rug with Red Steel 2’s enemies in the latest trailer originally appeared on Joystiq on Sat, 20 Mar 2010 21:30:00 EST. Please see our terms for use of feeds.

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+ Engadget Show with PlayStation Move (and Chris Grant) live … right now! By ranipoojax 20 March 2010 at 5:38 pm and have No Comments

If you’re not out walking around on this beautiful day, or sitting in the live taping at the Times Center in NYC, you should probably get your eyes on The Engadget Show that’s happening live right now! Aside from the MIT Media Lab and OLPC Project’s Nicholas Negroponte, Sony’s Dr. Richard Marks will be dishing on the PlayStation Move to Engadget’s Joshua Topolsky and Paul Miller, not to mention Joystiq’s very own Chris Grant. Hit the break for the live stream!

Update: The live stream has ended, but you can always catch The Engadget Show over on Engadget.com or on iTunes, to view at your leisure.

Continue reading Engadget Show with PlayStation Move (and Chris Grant) live … right now!

JoystiqEngadget Show with PlayStation Move (and Chris Grant) live … right now! originally appeared on Joystiq on Sat, 20 Mar 2010 17:38:00 EST. Please see our terms for use of feeds.

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+ Rock Band Network sales analyzed, top 20 songs calculated By dialijike 20 March 2010 at 5:30 pm and have No Comments

We haven’t gotten much of an indication of how successful Harmonix’s recently launched Rock Band Network platform has been during its first few weeks in operation. I mean, we’d consider the Rock Band-ification of The Slip’s timeless Guitar Hero classic “Even Rats” to be a huge success, but we’re pretty sure they measure it in dollars and cents. RockBandAide recently did a bit of calculation and educated guesswork to come with the amount of cash the RBN has brought in so far — according to the site, Harmonix has grossed over $107,000 in sales from user-generated tracks alone.

RockBandAide also estimate that regular DLC has brought in roughly $161,000 in revenue on the 360 since the Network went live — a slightly larger sum, though the profit margin on Network tracks is supposedly much higher than that of regular DLC. The site also compiled the top 20 purchased RBN songs thus far, which we’ve posted after the jump. Keep in mind — these numbers aren’t official, but they’re the best we’ve got to go on thus far.

[Thanks Tommy!]

Continue reading Rock Band Network sales analyzed, top 20 songs calculated

JoystiqRock Band Network sales analyzed, top 20 songs calculated originally appeared on Joystiq on Sat, 20 Mar 2010 17:30:00 EST. Please see our terms for use of feeds.

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+ Details surface about Left 4 Dead series’ upcoming expansions By plaphcep 20 March 2010 at 3:30 pm and have No Comments

We never thought we’d have to slap a spoiler warning on a post about downloadable content for the Left 4 Dead franchise — and yet, here we are. The latest episode of GameTrailers TV revealed an intriguing plot point about the pair of new chapters for the original game and sequel. We respect that some of you might want to remain in the dark about the DLC until you finally get your hands on it. For the rest of you, check out the details just past the jump.

Continue reading Details surface about Left 4 Dead series’ upcoming expansions

JoystiqDetails surface about Left 4 Dead series’ upcoming expansions originally appeared on Joystiq on Sat, 20 Mar 2010 15:30:00 EST. Please see our terms for use of feeds.

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+ Lead and Gold mounting up April 8, pre-order and beta available now By EddieSK 20 March 2010 at 11:30 am and have No Comments

If you can’t be bothered to wait before getting your hands on Paradox Interactive’s Team Fortress 2 meets Tombstone shooter, Lead and Gold: Gangs of the Wild West, Steam’s offering pre-orderers a chance to beat the (gold) rush. A press release has announced that the full game will hit the Steam store April 8, and that anyone who pre-orders the game will have access to a beta which will run right up to Lead and Gold’s launch.

Haven’t been keeping tabs on the title? Check out our write up from our brief time with the game at GDC — and try to be more diligent with your news consumption. We won’t always be here to hold your hand, you know.

JoystiqLead and Gold mounting up April 8, pre-order and beta available now originally appeared on Joystiq on Sat, 20 Mar 2010 11:30:00 EST. Please see our terms for use of feeds.

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+ Naughty Bear trailer takes a stab at Alien By ANGERWERM 20 March 2010 at 6:00 am and have No Comments

The onslaught of great Naughty Bear media doesn’t let up in this new trailer, which does a good job of creeping us the hell out. It’s a parody of that scene from Ridley Scott’s Alien and continues Naughty Bear’s unending goal to present itself as one messed up game. Have you read our impressions yet? Denmark is a super rotten place in A2M’s latest.

It’s a pretty neat trailer but, frankly, we think Mel Brooks’ take on the whole Alien thing was way better. You can’t win them all.

JoystiqNaughty Bear trailer takes a stab at Alien originally appeared on Joystiq on Sat, 20 Mar 2010 06:00:00 EST. Please see our terms for use of feeds.

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+ Stardock CEO going on modding sabbatical after Elemental ships By DiefsAres 20 March 2010 at 4:00 am and have No Comments

Stardock CEO Brad Wardell will take a “sabbatical” after shipping Elemental: War of Magic later this year. It’s not unheard of to take some time off after shipping a major product in the industry (horrible example), but Wardell isn’t traveling the world. No, instead he’s having a full-on geek out: he’s goin’ modding.

Wardell explained to Joystiq, “It’s more than a vacation. For the past year I’ve been doing multiple jobs at once — running Stardock, managing external game development, coding on Elemental, building a house, and writing a book. I typically start work at around 8am EST and work until around 11pm and do this every day — seven days a week — though recently I’ve been getting in some Starcraft 2 time. But it has averaged around 80 hours a week overall.”

The executive explains that he wants to mod Elemental to make all kinds of other games and get as much out of the Kumquat engine (the company’s new game engine) and Impulse Reactor as possible. Then take those lessons and show it to other developers. He also plans to work on Civilization V mods, which uses the same mod program as Elemental. Wardell expressed the time off “won’t affect Stardock’s product scheduling at all,” he’ll still be working on stuff. A lot of that stuff just happens to be modding.

[Via Big Download]

JoystiqStardock CEO going on modding sabbatical after Elemental ships originally appeared on Joystiq on Sat, 20 Mar 2010 04:00:00 EST. Please see our terms for use of feeds.

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+ LGJ: Dawn at the Great Pyramid (Scheme) By bredAderb 20 March 2010 at 3:00 am and have No Comments

Filed under:

Mark Methenitis contributes Law of the Game on Joystiq (”LGJ”), a column on legal issues as they relate to video games:

GDC 2010 has come and gone, but many of the discussions I had with various developers, publishers, attorneys and other great attendees have actually left me with some curious issues to explore with you here on LGJ. The first such issue is one that actually relates to the long-known (but always fuzzy) area of the law that deals with multi-level marketing systems, the more legitimate cousin of what are commonly known as “pyramid schemes.” These are the slightly more legitimate looking cousin of the Ponzi scheme (most recently in the news because of Madoff), but nonetheless create a “business model” doomed to fail. Accordingly, there are statutes in nearly all 50 states and in many countries barring these types of arrangements.

But why is this relevant to gaming at all? The advent of the referral model picked up by many social and online games is the potential problem area, and while the model itself may not suffer the same faults as a traditional pyramid scheme, it could nonetheless violate the laws in that area. After all, those laws don’t contemplate digital goods, which can suffer no scarcity and basically no cost to product.

Continue reading LGJ: Dawn at the Great Pyramid (Scheme)

JoystiqLGJ: Dawn at the Great Pyramid (Scheme) originally appeared on Joystiq on Sat, 20 Mar 2010 03:00:00 EST. Please see our terms for use of feeds.

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+ Final Fantasy and Tetris top PSP’s sales charts for 2010 (so far) By tyroitolymn 20 March 2010 at 12:00 am and have No Comments

The latest episode of PlayStation Network’s Pulse revealed the top ten downloaded PSP games for 2010 so far. Perhaps it should come as no surprise that Square Enix’s classic PSone RPGs have topped the list in the first quarter of the year. Only one mini makes it into the top 10: Tetris, whose steep $10 price tag apparently hasn’t scared everyone away.

1. Final Fantasy VII (PSP/PS3)
2. Final Fantasy VIII (PSP/PS3)
3. Tetris
4. God of War: Chains of Olympus
5. Grand Theft Auto: Liberty City Stories
6. LittleBigPlanet
7. Grand Theft Auto: Vice City Stories
8. Madden NFL 10
9. Gran Turismo
10. Resident Evil 2 (PSP/PS3)

JoystiqFinal Fantasy and Tetris top PSP’s sales charts for 2010 (so far) originally appeared on Joystiq on Sat, 20 Mar 2010 00:00:00 EST. Please see our terms for use of feeds.

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+ Aksys announces North American release, hype train for BlazBlue: Continuum Shift By waselielliody 19 March 2010 at 11:30 pm and have No Comments

It’s official: Aksys Games is localizing BlazBlue: Continuum Shift for North America. Continuum Shift, the sequel to Arc System Works’ high-resolution 2D fighting game, will be released on Xbox 360 and PS3 this summer. Like the Japanese release, this updated version adds new characters.

It also adds new modes, including a Beginner Mode, which simplifies the control scheme, a Challenge Mode with specific missions for each character, and Legion Mode, a mini-strategy game in which players fight enemies to gain control of a map.

“If you’re not on the hype train this time, you’re missing out on the latest greatest 2D game from Arc”, Aksys marketing director Gail Salamanca said in a quote we can’t help but pass along, “GET HYPE, CHOO CHOO!”

JoystiqAksys announces North American release, hype train for BlazBlue: Continuum Shift originally appeared on Joystiq on Fri, 19 Mar 2010 23:30:00 EST. Please see our terms for use of feeds.

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