If you were paying close attention to Twitter this morning, you might’ve noticed Ubisoft community developer Aymeric Evennou noting that a RUSE public beta will be strategically moving itself onto Steam on March 9. More importantly, though, if you were looking way too closely into the French publisher’s YouTube video details, it’s possible you would’ve seen this little tidbit about the game’s release date: “RUSE will be available on PC, Xbox 360 and Playstation 3 on June 3rd 2010.” Oh snap!
From Ubisoft … ahem … tricking us into believing the game would see release in Q1 2010, to a private beta last year, and now the announcement that we’ll get a chance to play the game next week, it’s been a bit of an emotional roller coaster for us over the last year at Joystiq. Thankfully, Ubi also released five minutes of soothing fan service in video form that we’ve embedded after the break for you (and for our own well-being).
[Via Big Download]
Continue reading RUSE’s June 3 release date is no trick, beta arriving next week
RUSE’s June 3 release date is no trick, beta arriving next week originally appeared on Joystiq on Wed, 03 Mar 2010 17:20:00 EST. Please see our terms for use of feeds.
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The PlayStation 3 version of Just Cause 2 will feature a video capture mode, allowing players to record and upload gameplay clips straight to YouTube, Square Enix said Friday.
The Xbox 360 version of the game won’t support this feature. Consider that a demerit against 360 in the increasingly close contest between Sony and Microsoft.
Many games, such as Halo 3 and Skate 2, have shipped with robust in-game video capture features. But these frequently complex setups don’t always streamline the process of getting your awesome video onto the web to share with others. In Skate 2, players could share their clips online, but they were all hosted at a special website run by EA. And Halo 3 players have to use the software itself to watch and share recorded clips.
This easy connectivity between your gaming console and YouTube is just another way to make gaming more social. And right now the PlayStation 3 is the leader in this regard. Games like Noby Noby Boy and Pixeljunk Shooter already make it very easy to record, save and upload YouTube clips of game play. Expect more big games on the PlayStation 3 to follow suit — and I hope we can expect Microsoft to scramble to duplicate the increasingly compelling feature.
Kohler says: Not only is it fun, it’s fantastic marketing. There is no reason why a company wouldn’t want its fans to easily upload custom clips from their games and spread them around the Web as openly as possible. If a publisher thinks it has a reason, it is wrong*.
*unless the game involves Kurt Cobain performing a Public Enemy song
Image courtesy Eidos
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What does YouTube and gaming have in common? Well, nothing really… yet.
But a patent application from Google suggests that may be changing. The patent (titled “Web-Based System for Generation of Interactive Games Based on Digital Videos”) was actually filed much earlier this year, but offers an interesting peek at what Google might have in store.
What the patent is actually suggesting is a bit hazy and up for interpretation, but sounds like it’s hinting at ways to link videos together to create various narrative alternatives and scenarios for the user. Or, at the very least, making it easier for users to collaborate in doing so.
In fact, videos/interactive experiences like this already exist on YouTube, including an interesting “Choose Your Own Adventure” concept. Our own Anthony Burch even used this YouTube functionality to design an interactive review for the Wii version of Mad Dog McCree.
But the patent could suggest bigger plans than what’s already available online… or it could be mean nothing at all. But we’d keep our eyes peeled anyhow; the idea of an interactive Tonetta experience is just too exciting to ignore.
Google Might Get Into Hosted Gaming Via YouTube [Bnet via Slashdot]
Here’s a virtuoso piano performance of the Super Mario Bros. theme – using one hand. If I’d remembered anything from my piano lessons beyond playing Old MacDonald on the black keys, I could probably describe how difficult this is.
A commenter asks “Was that one hand for left AND right hand, or? was it just a really intense right hand part?” and the artist, RigorMortis999 replies, “the former becoming the latter.”
Good thing Mario didn’t run down to his final 100 seconds at the end.
Mario Theme with One Hand Only [YouTube User RigorMortis999, thanks Isiah O.!]


The displeasure directed by some in the Modern Warfare 2 PC community toward Infinity Ward isn’t limited to petitions. This weekend, YouTube removed a video Infinity posted to its channel, after a modder filed a DMCA takedown notice.
BASHandSlash user PST*Joker has claimed that Modern Warfare 2’s AC-130 reward (achieved for a killstreak of 11) was influenced by mods he and other PC gamers made to the original Modern Warfare. Infinity Ward posted a video (above, currently hosted on a non-Infinity Ward account) highlighting the AC-130 bonus in Modern Warfare 2.
So one of the site’s community members sent a tweet out to PST*Joker recommending he, as the owner of the content, send a DMCA takedown to YouTube. “See how youtube responds,” he said.
Shortly thereafter, the video was pulled, right off of Infinity Ward’s official channel.
BASHandSlash says that after the takedown, Infinity Ward community manager Robert Bowling direct messaged PST*Joker about the removal: ” “Really? Copyright infringment claim? :sigh:” read the message, according to BASHandSlash.
MW2: IW Gets AC130 Takedown Notice [BASHandSlash.com, thanks Sean H.]


A few of you doubted the news that Ninja Gaiden Sigma 2 would be getting motion-controlled boobs that respond to your sleazy SIXAXIS movements, but now we have hard video evidence. SIXAXIS? more like SEXAXIS am I right? I am right, because I stole that joke from the Youtube comments. More like YouBOOB!
As you can see from the video, the breast physics are like the breast physics in all Tecmo games, in that they don’t conform to reality at all. Seriously, if real breasts acted the way Tecmo breasts act, I’d be terrified to go near them for fear of losing an eye. Boobs just don’t do that, but the developers seem to believe that’s what we all want out of a woman.
Videogames … they are a serious form of serious art that should seriously be taken more seriously, and Ninja Gaiden’s pneumatic nipples are proof that we already have our Citizen Kane.
[Thanks Andreas]
In a 30-second clip that we’re not exactly sure came from this decade, MTV Games/Harmonix preview upcoming music/rhythm game The Beatles: Rock Band by way of a big party on Abbey Road. No, we don’t mean the street itself, we mean that the enormously famous album cover got turned into a big ol’ 30-second party in celebration of the upcoming game. Other than a somewhat creepy faux John Lennon around the halfway mark, this commercial provides yet another reason to be more excited than ever for the day that the Dreamcast turns 10.
[Via Kotaku]
The Beatles: Rock Band visits Abbey Road originally appeared on Joystiq on Sat, 29 Aug 2009 11:30:00 EST. Please see our terms for use of feeds.
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It’s a simple fact: say the words "Silent Hill" and I froth at the mouth like a rabid dog. It’s been this way since the first game in the series sunk its claws into my psyche, and I suspect unless the series goes the way of the Dodo I’ll always be this way. Naturally, I’m also interested in what other obsessed Silent Hill fans are into, so when I see one does a tribute album, I’m all about checking it out.
Dtoid cblogger Danflor let us know about a new release called "Silence", a thirty minute album composed by a Canadian fan named Renard. You can hear the entire thing for free on his YouTube page, and I can confirm after a listen that not only would Akira Yamaoka be proud, but this is scary as all hell. Danflor says it’s his tribute to the original Silent Hill, a sentiment I can totally get behind. If you want to own it, you can download it for $5 here. Wicked!
The above header image was purposely keyframed and photoshopped horribly to artistically represent my secret desire to strangle my Nintendo Wii. Luckily for you and the (imaginary) person sitting next to you, I have a great deal of patience. Storm Dain in the other hand, does not. For anyone that missed out on our "officially official" written review and video review of The Conduit, you can save yourself the Youtube trolling and check it out here, but if it’s extra "lulz" you seek, then hit the jump and prepare for greatest, "for tonight we dine in…" oh never-mind.
Our beloved Storm Dain finds some epic yet disturbing similarities between Fallout 3, The Force Unleashed, Saints Row 2 and inFamous — all while producing a thought-provoking and cocaine-free piece of video entertainment. Hit the jump and learn of the simple mysteries of solitude and sub-par shoulder buttons.